Motion capture & sneaky peeks
This week I do not have any major update written, but a bunch of smaller things that I have been working on: motion capture, particle effects and vegetation.
This week I do not have any major update written, but a bunch of smaller things that I have been working on: motion capture, particle effects and vegetation.
I needed to create a separate water interactions solution for the large ship scene. I was not able to make the ship move, so Instead I chose to move the waves under it.
I got so lucky with creating the water interactions! I managed to find a water interaction demo project made with unity 5! I loaded it up into my current version 2020.2b and managed to get it working with a few tweaks to the source code.
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