Creating a vertical slice of the game with around 1 hour of gameplay is my goal for 2021!
Did you know that you can export meshes directly from Google Maps and use them as scale reference in your 3D modelling process. This will save a ton of time as you can create an asset library from real world locations and buildings.
The game is a mystery adventure. You are investigating what happened during a span of time through a series of interrogations. All of these interrogations you experience as gameplay flashbacks during which you will play as the interrogated person.