First Pivot

My goal for this project has always been to create “mini games” under a larger umbrella. To create varied experiences bundled in one game under a larger story that unfolds slowly. I have now begun to challenge this idea.

Storytime

I am used to spitballing storylines together with people. But doing it by myself is making it hard for me to get the engine running. I am not sure what to call this condition. But the story is coming really slowly.

Location scouting 2020

Did you know that you can export meshes directly from Google Maps and use them as scale reference in your 3D modelling process. This will save a ton of time as you can create an asset library from real world locations and buildings.