I chose a visual style that is easy for me to create completely by myself. So it had to be 3D for me to manage it alone and stylized low poly for faster production. Stylized 3D means no UV mapping, no LODs or no separate collision meshes. It is a win-win-win! And paired with modern rendering techniques, extreme low poly stuff can look amazing. I have also worked in this style before, so It was an easy choice.
Here are some references I gathered online for the kind of visual look I am after.
I apologize for not writing down all of the artists whose images I have used as inspiration and reference. I will do better in the future. Some pictures are from Timothy Reynolds and some from David O¨Reilly.